Perk Icon for when a Grip or Grenade Launcher is chosen as an attachment. Will take the place of first tier perk.Ĭall of Duty: Modern Warfare Remastered - Perks Will take the place of first tier perk.Įquips shotguns and light machine guns with a vertical forward handgrip. Falling a great height will also render this useless.Įquips assault rifles with a grenade launcher. Headshots, grenade explosions, knife stabs, shotgun blasts, sniper rifle one-hit-kills, killstreaks and other directly lethal attacks will cancel this out. Player becomes invisible against enemy UAVs.Īllows the player to have an extra primary weapon instead of a pistol.Įxtra bullet damage when shooting through walls. Increases explosives damage by 25%, cancels out Juggernaut Reduces incoming damage by 25%, cancels out Stopping Power and Sonic Boom Increases bullet damage by 40%, cancels out Juggernaut Gives the player 3 fragmentation grenades Gives the player extra starting ammo for their primary and secondary weapons. Gives the player either 3 stun grenades or 3 flash grenades. Gives the player an RPG-7 with two rockets. Six perks can also be found in Old School Mode, respectively Juggernaut, Stopping Power, Sleight of Hand, Double Tap, Last Stand and Martyrdom. Up to three perks, one of each tier, can be equipped at once. Some perks are available initially, while others are unlocked as the player progresses through multiplayer ranks.
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